Enhanced Visualization: Making Space for 3-D Images
Wiley, 26.02.2007 - 425 Seiten
This book builds on a previous work (‘Creative 3-D Display and Interaction Interfaces’) but may be read as a stand-alone book. A trans-disciplinary approach is adopted thereby making the content accessible to wide-ranging audiences from both the sciences and humanities. Additionally, the book is highly relevant to computer users who would like to learn more about new approaches to computer interaction, to those wishing to develop new forms of creative digital media and to those within industry who are involved in the advancement of computers and computer related products.
The SweptVolume Approach
The StaticVolume Approach
Limited Viewing Freedom
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3-D display 3-D image active voxel angle approach array axis of rotation Baird beam deflection Blundell and Schwarz cathode ray tube co-rotate components consider dead zone deflection apparatus degree of parallelism depth cues described diagram discussed display paradigm display systems display unit employing distance electron beam electron guns example fill factor fluorescence frequency graphics engine helical screen helix illustrated in Figure image data image planes image slices image space impact implementation indicated John Logie Baird laser lens light number of voxels optical output parallax parallelism in voxel patent filed Patent Number phosphor planar screen projection Reproduced rotational motion rubidium scan Section spatial static-volume display stereoscopic surface of emission swept-volume display swept-volume systems thermochromic Three-Dimensional translational motion varifocal mirror viewing freedom visible voxel visual system volume volumetric display volumetric image volumetric systems voxel activation capacity voxel activation subsystem voxel generation elements wavelength ZBLAN